Plan of Instruction - Cap 124

Game Design II
This course is designed to enhance students programming skills, with 3D assets, into creating a virtual world using an industry standard game engine.
Adv. Game Design Prototyping
Quality Assurance/Testing
Solution Proposals
Design Documentation
Programming for Artists: Blueprints, Controllers & Inputs

National Science Foundation Recipient - Award # 1800942


Any opinions, findings and conclusions or recommendations expressed in this material are those of the author(s) and do not necessarily reflect the views of the National Science Foundation.

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