Plan of Instruction - Cap 104

Introduction to Game Design
The course is designed to introduce the students to the theory of game design and production, using industry software and related technologies.
Game Production Pipeline
UX Flow Diagramming
Pitch/Presentation
XR Solutions Introduction
Marketing & Project MGMT.

National Science Foundation Recipient - Award # 1800942

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Any opinions, findings and conclusions or recommendations expressed in this material are those of the author(s) and do not necessarily reflect the views of the National Science Foundation.

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